![]() ![]() If they do not see the prompt, then the phone has been automatically updated and no further action is needed. The team has issued a fix that prompts people to update the Oculus software when they open the Oculus app. "We recently pushed an update to the Oculus app that inadvertently caused some people to experience phone battery drain. Multi-user B2B software for creating and playing 360° VR presentations, the app is optimized for Oculus Rift, Samsung Gear VR, and Cardboard. Gizmodo reports on the statement from Oculus: It looks like since the problem, Oculus has already pushed out an update to fix the issue. Galaxy S6, S6 edge, S7, and S7 edge owners have all talked about the issue on Oculus forums and on Reddit. The app will run the CPU intensively in the background without requiring the app to be open. Looks like there’s a new update to the Oculus VR app which is causing an issue. I didn’t realize why my phone was acting up so strangely, it turns out I was not the only one who was having this issue. Thankfully, I used to work behind the same counter, so I was able to get past the rule. The guy at the Samsung desk told me they didn’t have the T-Mobile binaries (due to some clashing between the involved parties) to perform a factory reset. The UI was acting very strange, even for TouchWiz. Then came the problem that prompted me to go into Best Buy to get my phone re-flashed by the Samsung folks: Any notification I received, wouldn’t go away after I opened it, not until I manually swiped it away. I didn’t think it was anything a simple reboot couldn’t fix. Normal vr mode works (like when inserting the phone right away), but the oculus app just updates forever. Just dusted off my gear vr for my s7 edge. I figured it was something wrong with the charger, so I brushed it off and cooled it down under the bathroom sink. Oculus app for samsung update stuck in 0 of 2. If you don’t wish to read background info, skip ahead two paragraphs. Then this morning, my phone was on the charger, it was really hot, and it didn’t make it past 69% battery. Last night, I set my phone to charge on the Samsung Fast-Wireless charger. Discover Gear VR powered by Oculus, this groundbreaking VR technology combines a lightweight, wireless headset with the full line of Samsung GALAXY smartphones. VRFocus will continue its coverage of Samsung Gear VR, reporting back with the latest updates.I have to say, my personal device is a Samsung Galaxy S7 edge. This should in time help Gear VR users with big content libraries to easily managed the data, and if you upgrade from an S7 to an S8 then you shouldn’t need to reinstall everything again, just swap the memory card across (that is an assumption rather than confirmation). Go to “Settings” → “Applications” → “App Manager” → Select your app To move an app follow these simple instructions: On the apps PDP (production display page) a new symbol will appear indicating that it can be stored on an SD card. SteamVR can be launched from the iVRy 'Launch' button, or by launching SteamVR or a SteamVR/OpenVR VR title. On startup the app will display 'Waiting for Connection', while it waits for the iVRy Driver for SteamVR to connect. Future content added to the store will likely have the option from the word go as Oculus states: “Starting April 20, all Gear VR developers will be able to select an option at submission to make their app movable to an SD Card.” To start the app on Oculus Go/Quest/Quest 2, use the link in the 'Unknown Sources' section of the 'Apps' menu. There is one small cravat for users, developers have to allow that option in their apps.įor apps currently on the Oculus Store developers will need to update the software to make use of the new feature. ![]() This week on the Oculus Developer Blog the company has now revealed SD card support for Gear VR, meaning video games and apps can now be installed on removable memory. The Galaxy S6 had no option for adding more storage space, so everything went on the main internal memory, with the release of the S7 and now the S8 that’s changed, but Gear VR content still couldn’t be moved, until now. If you own a Samsung Gear VR however those options are somewhat limited. While internal storage has got larger, so has the amount of content users want to store, and companies tend to get round this by offering cloud-based solutions or expandable memory. Storage space on smartphones has always been a juggling act, managing apps, videos, photos, video games and more. ![]()
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